Some screen grabs of a project I had the pleasure of working on. Developing a 3D environment of a physical space which was captured with photogrammetry and Lidar technologies using the iPhone 14.
The environment needed to be created accurate to the real world representation, while being optimized to a high standard. As the project is intended to be used within a real time lighting environment for PC and VR applications.
Additionally, a variety of glassware was created for use within the experience. The glassware was created accurate to the real world counterparts with liquid inside each glassware including filling animations to allow for interactions inside of the experience.